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Procedural raindrops Eevee

The new blender viewport i so amazing.
i'am trying a raindrop shader fully procedural, using panner and UV distortion.
hope and enjoy
blend file
https://drive.google.com/open?id=16fhoAQy4bhkjkVP6cCWU2WYnNL-kg9SS

Eevee Raindrop shader

the base roughness i'ts a simple noise texture.

the base roughness i'ts a simple noise texture.

To make top drop effect i use a Voronoi texture with color ramp and Panning the Z location in Mapping node.

To make top drop effect i use a Voronoi texture with color ramp and Panning the Z location in Mapping node.

the side drops is a other voronoi texture with ramps and Panning effect.

the side drops is a other voronoi texture with ramps and Panning effect.

The side Drops have a UV distortion to make a more natural flow.

The side Drops have a UV distortion to make a more natural flow.

Combine the graphs

Combine the graphs